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REA [REACTIVE ARCHITECTURE]

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  • An ordering system in a bar, intended to provide an unique ordering experience. This is accomplished through a intriguing translation device.


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    Concept

    The concept of REA is a machine that have the capacity to give customers in a bar a unique experience. The most important goal of REA is to entertain the customers in the bar. This is accomplished through a intriguing translation device. Rather than ordering from the waitress, you choose your drink by interacting with an electronic interface. Instead of the waitress taking the order to the bar, your order is physically carried to the bar by moving tiles through the wall and ceiling.

    Two videos was made in order to present the project. The project video aimed at presenting the experience and design solution (7 MB MPEG movie). The process video (20 MB MPEG movie) was necessary to explain out process which in this project was as important as the result itself.

    REA project video (01:29 min)

    REA process video (03:20 min)

    view INTERACTION IMAGES ››

    Background

    The 4 week long workshop titled ‘Intelligent Spaces’, was initiated by Designskolen Kolding with Tota Hasegawa from Tomato as a project advisor. The basic aim for the workshop was to rethink the way we interact with out environments either through social interaction or by other means.

    Creators: Bjørn G. Saunes, Morten Just, Martin Mølgaard, Han N. Pham, Anders Nielsen, Kim Meier, Kim Nielsen, Ida Blekeli, Eirik Fatland, Lars Lyngstadaas, Li xin.




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